Advice for beginning photographers

Scrutinize by Paurian on FlickrOver the years I’ve come to the realization that no singular type of informational source is fully acceptable. As people we have five physical senses and being such, we relate better with multiple formats of learning.

For learning photography there isn’t one “perfect” site to stick with. Each decent site has its strengths, but each of these sites also miss some important topics. There are several sites for learning great general photography techniques, digital photography techniques and post-processing techniques. Many times the general photography and digital photography techniques overlap.

The most important concept, and sometimes the most difficult, for a beginner to grasp is that of exposure. Painters, like most artists, are trained to notice light and shadow. Most paintings compress the dynamic range to allow the viewer to enjoy all aspects of the painting in a similar way that our eyes and brain process images. Photographers, however, need to look at light differently because of the constraints of their primary tool. Cameras see light differently, so when taking a photograph think about lighting like a camera. The most important thing you could learn is how aperture, shutter speed and ISO Sensitivity work together in creating all exposure.

Books:
Scott Kelby’s   Digital Photography
Bryan Peterson’s   Understanding Exposure
National Geographic’s   Photography Field Guide
Bryan Patterson’s   Learning To See Creatively
Bryan Peterson’s   Beyond Portraiture
Brenda Tharp’s   Creative Nature Outdoor Photography

Websites:
Digital Photography School was founded by Darren Rowse. While not much more than a photography hobbyist, he has done an excellent job of collecting ideas and getting guest writers to produce great articles on photography.

Popular photography magazine has a more professional team that still covers the basics. I particularly enjoy their “how-to” section for ideas that range the entire gamut of the digital photography experience.

a href=”http://photo.net”>Photo.net is an interactive learning site with many fantastic articles on learning general photography. This site was founded before digital photography became mainstream so most of its content is geared around general photography. You’ll notice the “Post-Exposure” section is only a small part of their list of tutorials. Here are the main articles I would recommend from this site:

  1. Then there are a few online books and articles at Photo.Net. This is the place I got started on since there were no other resources on the internet at that time, but it has some really key articles that every photographer should read.
    1. http://photo.net/learn/making-photographs/
      1. http://photo.net/learn/making-photographs/light
      2. http://photo.net/learn/making-photographs/lens
      3. http://photo.net/learn/making-photographs/exposure
    2. http://photo.net/equipment/tripods/philg
    3. http://photo.net/equipment/tripods/

Those last two links from the photo.net site about tripods are pretty important. It turns out that if you want to do really good professional photography, even in fast lighting, a tripod can greatly improve the results. This is especially true for landscape photography. Of course, with wedding and on-site portrait photography you’re usually very limited to when you can use a tripod, which is when that first article on flash photography techniques (below) becomes excruciatingly important.

Podcasts:
Do you have iTunes? There are some amazing video podcasts for photographers!
Scott Kelby’s Photoshop User TV
Scott Kelby’s D-Town TV (Usually Nikon gear specific)
Ted Forbe’s The Art of Photography

There are other photography podcasts that are really good, but don’t have video – just search for “Learn Photography” or “Photography” in the iTunes search bar then click on the Podcast Section’s “See All” link.

Blogs:
There are blogs that are written by professionals that have amazing information. Below are some of my favorites articles:

  1. Flash Photography Techniques from Niel Van Niekerk – http://neilvn.com/tangents/flash-photography-techniques/ – Absolutely the best article on flash photography, period. He now sells a book, but still provides the material free on his site.
  2. When buying new equipment I check two sites: Digital Photography Review (http://dpreview.com) and Ken Rockwell (http://www.kenrockwell.com/). Ken Rockwell is very upfront and honest about equipment and talks about certain aspects that others miss. He has a good primer and reminder called “Your Equipment Doesn’t Matter” (http://www.kenrockwell.com/tech/notcamera.htm) and an overview (http://www.kenrockwell.com/tech/aboutrvw.htm) that reminds us that spending big dollars on equipment does not make us any better than well trained eye. Apparently some of the best pictures have been made with really bad equipment (including the really poor camera on the original iPhone).

Personal Experience:
about photography:Zee Arteest by Paurian on Flickr
Take pictures often. Keep a digital camera at hand always, even if it’s just a cheap point and shoot that you picked up at the Target clearance shelf for $25. After you take pictures, look at them critically and if you have time and it’s possible (some photographic moments are fleeting) return to the site with your nice DSLR for an actual shoot. Look at your EXIF information. This is a photographer journalist’s dream come true! I used to record the f-stop (aperture), shutter speed and ISO along with the subject and shot # on a sheet of paper. That was a pain and took some joy out of the moment, but it’s still just as important. The difference is that nearly all digital cameras record that information for you – even the point and shoots. Now you can look at dozens of technical aspects of the photo from free software to learn from it. I think iPhoto has that ability, but it has been a while since I’ve played around with it. I use EXIF Viewer from opanda software for the PC and as a FireFox extension. Simple EXIF viewer for the Macintosh should be identical to the PC version just mentioned.

about flashes:
I read somewhere that it was better to have multiple SB-600s for the same price as one SB-900. The reasoning behind this is that with the right camera, the SB-600’s become multiple slave sources of light allowing for more control than the single SB-900. What I’ve learned is the type of lighting system you use is really dependent on the type of photography you’ll be doing – e.g. studio photography has more controlled lighting so less featured lights work well while on-site photography has less controlled lighting so flashes with more features and power become desirable and in landscape photography the flash is rarely ever used. Before investing in an expensive lighting system look at renaissance lighting techniques that utilize natural light with a great wow factor: Google “Chairoscuro lighting technique”. You should also use the natural window light technique. My most favorited photo by visitors on Flickr was done through natural window lighting (from a north-facing window).

about tripods:
In a couple of words: Garage Sales. When garage sale season comes up, I look for two things: photo props (e.g. chairs, hats, etc) and tripods. Stick with the following names: Gitzo, Manfrotto, Slik, Sunpak in that order. Gitzo will be the most expensive while Sunpak the least. Also, ball-heads are better than tilt-heads. Finally, you’ll want a tripod with a quick camera release of some sort. Usually it’s in the form of a foot that you screw to the bottom of the camera. Before I knew much about tripods, I was able to get a Gitzo tripod at a garage sale for around $20. I thought it was expensive at the time, but it was very sturdy so I bought it. Turns out to be an $400 tripod. It’s as heavy as a sack of bricks but in the windy mountains it sits very solid, which is critical. My other tripod is a light-weight “cheap” Sunpak. It’s okay for quick indoor shoots, but wobbles when anyone walks past it.

about purchasing camera accessories:
Since I like to trek off the beaten path, and got tired of having hard knobs and metal banging against my back spine, I got an inexpensive tennis racket bag from Salvation Army to carry the tripod in. In other words, since good tripods and tripod accessories are so expensive and cheap tripods and accessories are so plentiful, keep an eye open for the good ones at garage sales, flea markets and pawn shops and compromise when it makes sense. A benefit of getting beaten up, tattered and torn camera bags from these places is thieves overlook them for the snazzy new $100 looking bags that other tourists carry. If you noticed, the camera bag I looked at in the store didn’t look like a typical camera bag. The only accessories that most photographers don’t skimp on, and are very picky with are the lenses. Lenses range from $100 to $2000+. I have purchased some good used lenses, but only after really scrutinizing them through my camera body and taking a few test shots with them first.

about post-processing (sometimes called post-exposure):Juicy Fruit by Paurian on Flickr
Post-processing usually involves Photoshop, but can often be done with an equal quality with Gimp, a free open-source version. A new license of Photoshop usually runs around $600, though it can be had for as low as $200 on special occasions (as an upgrade path). Be very wary of eBay. I bought a copy of Photoshop from someone there and it ended up being pirated. Pirated versions have TEMPORARY license keys. After a couple of days your “bargain” $200 purchase of the $600 license will be rendered useless. I knew enough about Adobe products to pin the guy down the hour I received it. He quickly refunded my money in fear of being reported to the authorities. So caveat emptor. Gimp is free and, though the menus and hot-keys are different, the main functionality that you need for photo touch-ups are there. The most powerful are your layers, masks, Hue-Saturation-Brightness, Levels and Curves. 90% of all my post-ops involve only the last three while 9% of the rest only involve the full five. That last 1% is for special filter, convergence, and alignment functions. Another growing-popular choice for photographers is a workflow processing program called “Light Room”. This one normally runs $200, but could go as low as $100 on special occasions. Again, eBay can be a great place to get this, but “buyer beware” still applies. Light Room is also from Adobe and utilizes the same temporary license key technique that disables your software if its server discovers it to be pirated. For the past few years companies have been writing software that not only automatically updates the program when new bugfixes come out, but also reports to the server the license keys to determine if its legit or not.

Get Plugged-In:
Once you know the rules you’ll know when to break them and have the power of knowledge to deliberately do so. Even so, you need to be around others who are also familiar with these rules to give good direction and advice. Also there will be times when you get the equivalent of “writers block” and will need a push or an inspired idea to get rolling again.

You should get plugged into a social network photography site such as Flickr. From there you can join groups that will inspire, broaden and even critique your photography. At the very least, it allows a quick way for you to share your photos with friends and family. My wife likes to use the i heart faces social photography site.

And if you use someone else’s idea, or if a picture you see posted on the internet inspired you to take a few shots be sure to mention it. It’s okay to pull someone else’s hat trick as long as they get credit for the idea.

Finally – have fun. Enjoy it. If it becomes laborious you’ll resent it.
Catch me on Flickr

iPhone App Sites – Reviews, Price Charts and More

A few weeks ago my wife gave me an iTunes gift card and I went to town with the iTunes iPhone/iPod Touch app store. Even when I get a gift card, I try to stretch it out as much as possible by making purchases when items go on sale and by buying the best product for my needs. The question is how do you find out if something is on sale at the iTunes store and I discovered a few venues that help do just that.

  1. iPhone apps that alert you when something is on sale.
    • The apps:
      BargainBin With Push!
      I tend to favor this one because of its expandable/collapsible interface. It’s somewhat clean and offers some nice features with its push technology. You can have the application alert you when a certain app you’ve been waiting to go on sale does so. Sometimes it’s slow to use and there can be enough lag between its information updates that the app changes price in the store before you know about it.
      AppMiner (Save $$)
      This is a popular choice amongst these type of apps. It provides the app information and the first screenshot when you click on the app list. I find it a tad bit faster than BargainBin and it shows some apps that BargainBin misses.
      PandoraBox (Download Paid Apps for Free, now with Push)
      This app contains some other nice features missing in the other two. Namely, you can choose which categories to omit from its search. I don’t care much for sports and the developers who write sports apps abuse the system by flooding the store, so I like to remove them from the list. This app also finds apps that the others miss.
      Free Apps – Find Paid Applications That Are On Sale – Powered By AppTrakr
      Haven’t used this one yet. It’s only been around for a couple of weeks.
    • Considerations
      Floods
      This is my biggest peeve and it always happens with apps that I could care less about. A developer decides to write a program that shows sports scores, but instead of writing one application that has two-dozen in-app add ons, he releases two-dozen distinct programs. Not only is this inefficient, it’s inconsiderate and unimaginative. This affects our sale apps by bumping other good apps off the list and making you scroll several pages to see what’s available.
      Freebies
      One of the great things these sale apps provide is access to the knowledge of what’s free. The apps that have proven themselves are usually only free for a day or two while introductory apps or apps that aren’t selling might go free for more extended periods of time.
      iTunes store API changes
      It’s happened at least once – Apple decided to change the way they provide information for these apps. More than one of them quit working for a few days. One of the three top sale apps usually get updated to work again within a day… but you won’t know which one until it happens, which is why it’s a good idea to have the top three installed.
      iTunes store price change discrepencies
      Occasionally a developer sets the price of his app to blitz these search engines then quickly raises up the price. This bait and switch process doesn’t happen often, but you should be aware. Furthermore, these sale apps usually cache old data and could be showing yesterday’s sale price. Just be aware of that when you go to the actual iTunes store to make the purchase.
      Why have all three?
      They share about 95% of the same product which means about 5% of the apps differ between them. I’ll find an app or two, across each day, in each program that doesn’t appear in the others. Also, as mentioned above, if Apple changes their API you might not be able to use any of these apps at all until one of their developers post an update, which could take anywhere from one day to one week.
  2. iPhone websites that provide lists of products on sale.
    148 Apps
    They have an aesthetically pleasing site that’s filled with icons, screen shots, reviews, lists of price drops and other niceties.
    AppShopper
    The clean interface and features on this site make it my favorite. I particularly like the App Activity box on each applications information page. This information is used to make purchase decisions in a timely manner to get the best price – I’ll explain more later.
    UQuery
    This site offers a clean web-based search engine that ties to the iTunes app store. This is an area that iTunes lacks. Anyone who has searched for an application that fulfilled a purpose, say – “time management”, on the iTunes app would know how valuable a good search engine can be. In this example the top 20 apps and 70% of the top 100 from an iTunes search returns games. In contrast, none of the top 20 apps and only 5% of the top 100 from UQuery are useless colorful drivel.
    Other sites.
    Websites are popping up all the time to help app developers gain exposure and users get good deals. free app a day, iPhone Application List, iPhone Promo Codes and Apptism are a few. Not all of these sites offer lists of price reduction, but they nearly all have some form of review board.
  3. Getting into the mind of the developer – when apps go on sale.
    Developers are after one of three things: money, fame and pride – but always pride.
    It costs $100 a year to be a part of the iPhone app developer program so that your apps may appear in the store. Pride usually comes to play regardless of whether money and fame are the goal. Developers pride themselves in coming up with original ideas, or with a well executed design, or a pleasant interface. That means they want feedback. Positive feedback to stroke an ego, and constructive feedback to become better developers (hopefully). Keep that in mind and be respectful when you download an app that you’re drawn to reuse (especially if it was given away for free).
    When new updates come out that fix terrible problems.
    If an application is decent but has a glaring technical issue (such as crashing the iPhone) it will suddenly drop in rating. Purchasers of the product wail and complain even if the app were free when they got it. A common practice is for the developer to quickly come out with a fix, but this isn’t always possible before enough bad reviews tarnishes his reputation. As a result, he fixes that problem but needs to garner a new set of better reviews. To do this the developer usually drops the price to attract new customers. It’s not uncommon to even see the app go out for free for 24 hours.
    When a product isn’t selling well.
    If an app isn’t doing well in sales, it could be because it’s too expensive. That’s business 101. Reduce the price or give it away for free for a day or two and after you garner a few dozen new users, put the new fixed price somewhere between the original and the sale price. This will allow the app to build some exposure. For paid apps that only go on sale, it even means a few dollars that wouldn’t have otherwise come that way.
    When a new product is introduced in a highly competitive market.
    Supply and demand. Why would someone want “product A” at twice the price of “product B” that does practically the same thing? Walmart did it and so do developers – they lowball
    each other to gain market share then when the competition is slow they bring up the price.
    Milestone Dates and Holidays
    Special milestones such as anniversaries and holidays strike a special emotional chord which might make a developer feel charitable. Keep a close eye on the app store during special events such as Black Friday, Earth Day and the like.
  4. A word about taxes.
    • They exist even in the iTunes store. It’s based off of your profile’s mailing address. Mine is around 3 or 4% but I’ve heard some states don’t have it.
  5. How I decide on what apps to buy: Remember that AppShopper App Activity box feature I raved about? Here’s where you use it.
    Existing Features
    If it does what I want, it’s a no-brainer. Developers are people and even with the best of intentions there’s a risk of promising a feature but not delivering. If you’ve been watching the developer’s release notes and see a good track record, buy the app as soon as you hear mention of the feature you’re aiming for. Otherwise, wait. Some awesome new app might come out tomorrow that blows this other out of the water.
    Frequency of updates
    If a developer updates frequently – say once a month or more – and it’s an app that’s been out for more than half a year, you’ve got a well supported app. If you see a developer that updates two or three times one month then skips a few months before applying another stream of updates, you still have a well supported app. If the developer updated the app one time or less and it’s been out there for more than four months it’s not well supported – check the reviews to see if people are complaining about unresolved bugs.
    Last update date
    If the app was just recently updated with features, prices could go up. Most developers don’t raise the price but some do. If, however, the app was updated last month and activity or ranking is starting to taper off then the developer just might cut a break in the weeks ahead.
    Last update features
    Features are nice, but if they focus more on features than on fixes it could make an unstable product that you can’t use. Look for a good mix of both. Lack of features shows a lack of understanding their market… there’s always something to enhance.
    Price and Popularity Timeline
    Some of the app information pages – particularly of the more popular ones – at the AppShopper website contain a chart that shows how popular an app is in sales in both their category and overall. It also shows tick marks that identify updates and price changes. If its popularity is sliding down after being up for a while be prepared for a sale to happen.
    Reviews that rate the app low (1 to 3 stars)
    You’re fishing for constructive criticism, not mindless bashing. Some people are just fat fingered or, well… a few fries short of a happy meal. When you see something constructive, check the version number of the app that was referenced. If it was fixed in a later version the developer is listening. That’s a good sign.
    Other apps the developer has made (is he too spread out?)
    Most of the apps in the iTunes store are written by single white men who have limited time on their hands. Use your common sense to figure out if it’s a company (like Electronic Arts) or a one-man business (like TLA Systems Ltd). If the developer is writing more than a few apps, he won’t be able to maintain them all with updates and new features.
  6. What products did I purchase and how much did I pay and why?
    The Secret of Monkey Island: Special Edition – $3.99 (regularly $7.99)
    This 1990’s adventure game has some of the best humor and play experience of any out there. Anyone who’s played it knows what it means to fight like a dairy farmer.
    Zombieville USA – $1.99
    I enjoyed playing the lite version enough to pay for the full version. People are always picking my brain for real, so I thought having a virtual life would be entertaining.
    Ramp Champ – Voyage Pack – $0.99
    During the Christmas Season the wonderful Iconfactory gave away their $1.99 Ramp Champ game for free. I figured it would only be fair to patronize them by spending $1.99 in add-ons. This one allows you to hit Pirates and Aliens with skee balls. Good times!
    Scrabble – $2.99 (regularly $4.99)
    Electronic Arts had a great sale at the end of last year. This is one of the apps they reduced. I like scrabble and the Trivia Pursuit app was poorly supported (it seemed to charge users for useless add-ons) so I only bought this one.
    PhotoBuddy – $1.99
    I had dozens of photography utility apps to choose from. I wanted something that helped me calculate DOF, provide sunrise and sunset times and provide some guidelines when I’m in full manual mode. This one proved to be the most promising for the money. The other apps cost way too much more for the few extra features they offered. I enjoy the purchase so far.
    Pano – $1.99 (regularly $2.99)
    I like to use Hugin on the Mac or PC, but couldn’t resist a tool that would let me play around with it on the iPhone. I’ve heard it works better on the first generation iPhones because they all have fixed focus while the newer second and third generation 3G iPhones have auto-focus, which could throw off the clarity of the stitching.
    AutoStitch Panorama – $1.99
    This program differs from Pano. Where Pano is akin to a Cinerama theater, AutoStitch is like an iMax. You can stitch multiple images to make a larger, more detailed flat scene. Although Hugin can also do this on the desktop computers, I don’t expect Pano or AutoStitch to handle both types of stitching.
    2Do – $6.99
    This app shines like a polished shoe on a sunny day. There are features lacking, but the developer(s) on this project listen to users ideas and the app is well supported. I really didn’t like how each revision meant another dollar mark-up. Within the month that I had my iTunes credit this app went up twice in price, meaning if I jumped in on it sooner I could have gotten it for $4.99 instead of $6.99. If they build in the features I want, it will be worth it. If they don’t then it will be a lesson learned. It’s a little gamble, but here’s my reasoning. This developer group has a particular pricing style. They introduce an app at a price they think it will sell well for. If it doesn’t sell like they expect then the price is lowered a dollar or two. Then with each update where features are added, the price goes up or stays the same depending on how extensive the features were and how many cumulative features have been added since the last price hike. Only if the app really stagnates does the price go back down. This app has been a hot item for over a month now, meaning it’s not going to drop in popularity for some time, and that keeps the developers fat and happy. As a developer, myself, I think their efforts are worthy of being rewarded, though I still wish I paid less for it – but it’s still worth the price.
    Ramp Champ – Adventure Pack – $0.99
    This is the last app/add-on I could buy because of the iTunes stor
    e taxes. It was too easy to solve because I’ve been playing one of their hardest packs. Still haven’t solved all the points with the “Star Struck” level from their Adventure Pack. My advice would be to get easier packs, like this one, first and solve them before buying the harder Adventure Pack. It’s still fun, though!

I hope you’ve learned a few things in this post – apps and sites that can save you money and how to save a few dollars when buying that four-star app. If you found this post helpful, please give a comment to let me know about it.

BTW – if you want to make cool links from your blog that point to the iTunes store, this is where I did mine: http://apple.com/itunes/linkmaker/

Cheers!

Why I don’t write poetry anymore

Absent from the likeness of God,
some piece of myself whittled away
by my own hands in a moment.

What a shame, they might say.
Something in me demands;
it makes demands for
reconcealiation.

There’s passion and hope,
rage and remorse,
then grief when it’s lost
but the feelings will expire.

I hold onto things
old coupons that have no worth
a few cards from a misplaced deck
wishing for the time I lost.

Where’s the meaning without the worth?
Time will whittle me away anyway.
Why not give myself, even in pieces.
Each of us – meaningless unless given away.

Like these coupons, life is an offer,
a limited time
a time that will expire.